Throne and Liberty: What’s New in Solisium’s Awakening?

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Solisium's Awakening goes LIVE

INTRODUCTION

The world of Solisium is evolving in a major way with the arrival of the Solisium’s Awakening update. Packed with new systems, quality-of-life improvements, and long-requested features, this is one of the most ambitious content patches in Throne and Liberty’s journey. From Hyperboost leveling to player housing, a new Orb weapon, and Tier 3 equipment, the update provides fresh goals for veterans and an easier entry path for newcomers.

As the developers put it, this patch isn’t just about adding more content—it’s about building a world together. Before a breakdown of everything new, let’s check out the trailer.

Throne and Liberty Solisium’s Awakening – Trailer (Video)

Hyperboost Enabled

Hyperboost accelerates leveling and progression for both new and returning players. With buffed Adventure Codex rewards and the new Path of Ascension system, you can quickly reach over 6,000 combat power and jump straight into endgame.

  • Available on all servers after Solisium’s Awakening.

  • Brand new servers open with Hyperboost active.

  • New servers feature separate matchmaking and Auction Houses for the first 2–3 months.

  • Transfers between old and new servers are restricted during the early phase.

New Weapon Type: Orb

The Orb introduces a tactical combat style built around summoning up to three spheres for ally protection or enemy suppression.

  • Specializes in area control and skill shots.

  • Arena: limited to one Orb user per team.

  • Raid synergy with Starlight: Light of Life.

  • Orb weapons drop from multiple PvE sources.

Player Housing

A long-awaited feature: own and decorate your personal space in Solisium.

  • Unlock via Extra Codex: “Home Sweet Home.”

  • Two villages (Kastleton and Vienta) with 24 locations.

  • Four housing sizes: Basement, Small, Medium, Large.

  • House Rating system rewards achievements and unlocks larger homes.

  • Furniture crafting introduced with new gathering skills and processing systems (Woodworking, Forging, Weaving, Handcrafting).

  • Up to 4 houses per character.

  • Life Skill Contracts provide housing-related progression and rewards.

Path of Ascension & Path of the Stars

  • Path of Ascension: Sequential progression missions that accelerate power growth across Weapon Mastery, Skills, Artifacts, and Runes.

  • Path of the Stars: A beginner-friendly recommendation system offering curated builds, Guardian suggestions, and stat allocations as you level.

Tier 3 Equipment

  • New tier of Weapons, Armor, and Accessories.

  • Found in dungeons, bosses, PvP, and contracts.

  • Uses Noble Growthstones to reach +12 with reduced costs compared to Tier 2.

  • Trait Resonance expanded with Noble Resonance Stones.

  • Balancing changes to Heroic gear and trait material sources.

Rune System Updates

  • Rune level cap raised to 120.

  • Noble Runes added with higher success rates.

  • New support rune effects like heal-over-time boosts and shield amplification.

  • Rune Fragments reworked: duplicates now generate crafting currency for high-end items.

  • Rune rewards improved across dungeons, raids, and interserver content.

Ascended Field Bosses

A new tier of harder Field Bosses in Laslan and Stonegard.

  • Increased health and damage output.

  • Rewards include Epic Tier 3 gear and new guild raid challenges.

Dimensional Trial Revamp

  • Difficulty tiers restructured into Beginner, Standard, Elite, Heroic.

  • Weekly scoring and leaderboards added.

  • Affix system allows customization of Trial difficulty from Tier 6+.

  • Two new Trials introduced: Colossal Coliseum and Fate’s Abyss.

Battleground System

Large-scale 24 vs 24 PvP battles debut with both Normal and Ranked matches.

  • Players must queue by role (Tank, DPS, Support).

  • Rewards: Combat Coins, Rune Chests, and Equipment Chests.

  • New map: Giant’s Cityscape with conquest-style objectives.

Stonegard Castle Siege Improvements

  • Expanded resurrection points, destructible walls, and new fortress passages.

  • Usurper ability added: can temporarily block fortress entrances.

  • Conquest battles for Abysstones added, granting buffs and resources to occupying guilds.

Achievement System

Earn points and rewards by completing a wide variety of in-game objectives. Achievement scores are displayed on character profiles for prestige.

Mirror Boutique

Premium character customization system with purchasable and account-wide unlocks.

General Updates & Optimizations

  • Adventure Codex and Leveling Log revamped.

  • Guild system rewards overhauled with new skills and loot.

  • UI improvements: streamlined menus, improved chat, new Auction House categories.

  • Performance optimizations across PS5 memory use, dungeon frame rates, and UI responsiveness.

  • Combat balancing for healing, weapons, and new specializations.

  • Quality-of-life features: fall damage prevention in safe zones, stuck character fixes, improved gliding.

CONCLUSION

The Solisium’s Awakening update is a turning point for Throne and Liberty. With systems like Hyperboost, housing, the Orb weapon, and Tier 3 gear, it blends progression, lifestyle content, and high-end PvE/PvP challenges. Whether you’re a returning veteran or a brand-new adventurer, this update offers a fresh start and long-term goals to chase.

The developers promise this is just the beginning of what’s next for Solisium—and judging by the sheer scale of these features, they’re only getting started.

Thank you for reading and if you need help with anything in Throne & Liberty, feel free to check our Services, or contact us on Livechat or Discord Support. We are up 24/7!